Andrea Generosi
RicercatoreBiografia
Ricercatore con esperienza nella progettazione e nello sviluppo di soluzioni innovative basate su Deep Learning. Dottore di ricerca in Ingegneria Industriale, impegnato in progetti di ricerca e sviluppo per l'industria e il settore culturale, con un focus sulle tematiche di Affective Computing, ergonomia, automotive, HCI ed Extended Reality. Precedentemente assegnista di ricerca e professore a contratto presso l'Università Politecnica delle Marche e co-fondatore della startup e spin-off dell'UNIVPM Emoj Srl.
Facoltà
Materia d'insegnamento
- Sicurezza dei sistemi informatici, 12 CFU, CdS LM-26
- Progettazione in realtà virtuale e sicurezza, 6 CFU, CdS LM-26
- Sistemi di elaborazione delle informazioni, 15 CFU, CdS L-7
Ricevimento
Dal Lunedì al Venerdì dalle 18:00 alle 19:00
Modalità di prenotazione degli uffici
Pubblicazioni
https://www.unipegaso.iris.cineca.it/cris/rp/rp02601
Ceccacci, S., Generosi, A., Giraldi, L., Mengoni, M. (2018) Tool to Make Shopping Experience Responsive to Customer Emotions, International Journal of Automation Technology, Vol. 12(3), pp. 319-326. DOI: https://doi.org/10.20965/ijat.2018.p0319.
Mengoni, M., Ceccacci, S., Generosi, A., Leopardi, A. (2018) Spatial Augmented Reality: an application for human work in smart manufacturing environment, Procedia Manufacturing, Vol. 17, pp. 476-483. DOI https://doi.org/10.1016/j.promfg.2018.10.072.
Mengoni, M., Generosi, A., Giraldi, L., & Torcianti, M. (2019). A Method to Measure the Emotional Experience of Audience by the EMOJ Tool: the Case Study of Macerata Opera Festival. Marketing i Rynek, (10 Experience Marketing-Research, Ideas, Opinions (2)), 4-13. DOI: https://dx.doi.org/10.33226/1231-7853.2019.10.1
Generosi, A., Ceccacci, S., Faggiano, S., Giraldi, L., & Mengoni, (2020) M. A Toolkit for the Automatic Analysis of Human Behavior in HCI Applications in the Wild, ASTES Journal, , , , DOI: 10.25046/aj050622
Ceccacci, S., Generosi, A., Leopardi, A., Mengoni, M., & Mandorli, A. F. (2021). The Role of Haptic Feedback and Gamification in Virtual Museum Systems. Journal on Computing and Cultural Heritage (JOCCH), 14(3), 1-14. DOI: https://doi.org/10.1145/3453074
Agostinelli, T., Generosi, A., Ceccacci, S., Khamaisi, R. K., Peruzzini, M., & Mengoni, M. (2021). Preliminary Validation of a Low-Cost Motion Analysis System Based on RGB Cameras to Support the Evaluation of Postural Risk Assessment. Applied Sciences, 11(22), 10645. DOI: https://doi.org/10.3390/app112210645
Ceccacci, S., Mengoni, M., Generosi, A., Giraldi, L., Presta, R., Carbonara, G., Castellano, A., & Montanari, R. (2022). Designing in-car emotion-aware automation. European Transport, 2021, (84). DOI: https://doi.org/10.48295/ET.2021.84.5
Generosi, A., Agostinelli, T., & Mengoni, M. (2022). Smart retrofitting for human factors: a face recognition-based system proposal. International Journal on Interactive Design and Manufacturing (IJIDeM), 1-13. DOI: https://doi.org/10.1007/s12008-022-01035-4
Generosi, A., Ceccacci, S., Tezçi, B., Montanari, R., & Mengoni, M. (2022). Nudges-based design method for adaptive HMI to improve driving safety. Safety, 8(3), 63. DOI: https://doi.org/10.3390/safety8030063
Ferretti, M., Rigo, C., Mengoni, M., & Generosi, A. (2022). Patrimonio interconnesso: Connettere luoghi ed esperienze digitalmente per riattivare i territori fragili nella Regione Marche. Officina, (38).
Generosi, A., Agostinelli, T., Ceccacci, S., & Mengoni, M. (2022). A novel platform to enable the future human-centered factory. The International Journal of Advanced Manufacturing Technology, 122(11), 4221-4233. DOI: https://doi.org/10.1007/s00170-022-09880-z
Generosi, A., Villafan, J. Y., Giraldi, L., Ceccacci, S., & Mengoni, M. (2022). A Test Management System to Support Remote Usability Assessment of Web Applications. Information, 13(10), 505. DOI: https://doi.org/10.3390/info13100505
Ceccacci, S., Generosi, A., Giraldi, L., & Mengoni, M. (2023). Emotional Valence from Facial Expression as an Experience Audit Tool: An Empirical Study in the Context of Opera Performance. Sensors, 23(5), 2688. DOI: https://doi.org/10.3390/s23052688
Jamali, R., Generosi, A., Villafan, J. Y., Mengoni, M., Pelagalli, L., Battista, G., ... & Castellini, P. (2024). Facial Expression Recognition for Measuring Jurors’ Attention in Acoustic Jury Tests. Sensors, 24(7), 2298.
Mengoni, M., Ceccacci, S., & Generosi, A. Emotion Recognition and Affective Computing. In Interaction Techniques and Technologies in Human-Computer Interaction (pp. 325-354). CRC Press.
Ceccacci, S., Generosi, A., Giraldi, L., Mengoni, M. (2017) An user-centered approach to design smart systems for people with dementia. IEEE 7th International Conference on Consumer Electronics - Berlin (ICCE-Berlin), Berlin, pp. 273-278. DOI: https://doi.org/10.1109/ICCE-Berlin.2017.8210650.
Ceccacci, S., Generosi, A., Giraldi, L., Mengoni, M. (2018) An Emotion Recognition System for monitoring Shopping Experience. In Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference (PETRA '18), pp. 102-103. ACM, New York, NY, USA. DOI: https://doi.org/10.1145/3197768.3201518.
Generosi, A., Ceccacci, S., Mengoni M. (2018) A deep learning-based system to track and analyze customer behavior in retail store, IEEE 8th International Conference on Consumer Electronics - Berlin (ICCE-Berlin). DOI: https://doi.org/10.1109/ICCE-Berlin.2018.8576169.
Generosi, A., Altieri, A., Ceccacci, S., Foresi, G., Talipu, A., Turri, G., Mengoni, M., Giraldi, L. (2019) MoBeTrack: A Toolkit to Analyze User Experience of Mobile Apps in the Wild, IEEE International Conference on Consumer Electronics (ICCE), Las Vegas, NV, USA, pp. 1-2. DOI: https://doi.org/10.1109/ICCE.2019.8662020.
Altieri, A., Ceccacci, S., Ciabattoni, L., Generosi, A., Talipu, A., Turri, G., Mengoni, M. (2019) An Adaptive System to Manage Playlists and Lighting Scenarios Based on the User’s Emotions, IEEE International Conference on Consumer Electronics (ICCE), Las Vegas, NV, USA, pp. 1-2. DOI: https://doi.org/10.1109/ICCE.2019.8662061.
Talipu, A., Generosi, A., Mengoni, M., & Giraldi, L. (2019, June). Evaluation of Deep Convolutional Neural Network architectures for Emotion Recognition in the Wild. In 2019 IEEE 23rd International Symposium on Consumer Technologies (ISCT) (pp. 25-27). IEEE. DOI: https://doi.org/10.1109/ISCE.2019.8900994.
Ceccacci, S., Mengoni, M. Generosi, A., Giraldi, L., Carbonara, G., Castellano, A., Montanari, R. (2020) A preliminary Investigation towards the application of facial expression analysis to enable an emotion-aware car interface, HCI INTERNATIONAL 2020, Copenhagen, Denmark. DOI: https://doi.org/10.1007/978-3-030-49108-6_36
Ceccacci, S., Generosi, A., Cimini, G., Faggiano, S., Giraldi, L., Mengoni, M. (2021) M. Facial coding as a mean to enable continuous monitoring of student’s behavior in e-Learning, CEUR Workshop Proceedings, 2021, 2817
Ceccacci, S., Generosi, A., & Mengoni, M. (2021, September). A System to Support the Design and Management of Customer Experience Based on a Customer-Centered Approach. In International Conference on Design, Simulation, Manufacturing: The Innovation Exchange (pp. 753-760). Springer, Cham. DOI: 10.1007/978-3-030-91234-5_76
Giraldi, L., Generosi, A., Binci, D., Sestino, A., & Cedrola, E. (2022, January). A preliminary study on the impact of face coding and eye- tracking tools in the automotive sector, 21st International Marketing Trends Conference, Rome, Italy.
Generosi, A., Ceccacci, S., D’Angelo, I., Del Bianco, N., Cimini, G., Mengoni, M., & Giaconi, C. (2022). Emotion Analysis Platform to Investigate Student-Teacher Interaction. In International Conference on Human-Computer Interaction (pp. 35-48). Springer, Cham. DOI: https://doi.org/10.1007/978-3-031-05039-8_3
Carulli, M., Generosi, A., Bordegoni, M., & Mengoni, M. (2023). Design of XR Applications for Museums, Including Technology Maximising Visitors’ Experience. In International Joint Conference on Mechanics, Design Engineering & Advanced Manufacturing (pp. 1460-1470). Springer, Cham. DOI: 10.1007/978-3-031-15928-2_127
Generosi, A., Agostinelli, T., Mengoni, M., & Ceccacci, S. (2022, October). Augmented Reality for assembly operation training: does immersion affect the recall performance?. In 2022 IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE) (pp. 58-63). IEEE. DOI: https://doi.org/10.1109/MetroXRAINE54828.2022.9967520
Generosi, A., Caresana, F., Dourou, N., Bruschi, V., Cecchi, S., & Mengoni, M. (2023, July). An Experimentation to Measure the Influence of Music on Emotions. In International Conference on Human-Computer Interaction (pp. 142-157). Cham: Springer Nature Switzerland.
Agostinelli, T., Generosi, A., Ceccacci, S., Pretaroli, R., & Mengoni, M. (2023, July). A Method and Experimentation to Benchmark XR Technologies Enhancing Archeological Museum Experience. In International Conference on Human-Computer Interaction (pp. 3-16). Cham: Springer Nature Switzerland.
Dourou, N., Bruschi, V., Generosi, A., Mengoni, M., & Cecchi, S. (2023, September). The Effect of Immersive Audio Rendering on Listeners’ Emotional State. In 2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA) (pp. 1-7). IEEE.
Generosi, A., Villafan, J. Y., Montanari, R., & Mengoni, M. (2024, June). A Multimodal Approach to Understand Driver’s Distraction for DMS. In International Conference on Human-Computer Interaction (pp. 250-270). Cham: Springer Nature Switzerland.
Giancamilli, G., Generosi, A., Agostinelli, T., Mazzuto, G., & Mengoni, M. (2023, September). Methodological Framework to Define Connected Machines’ Specifications for Smart Factories. In International Conference of the Italian Association of Design Methods and Tools for Industrial Engineering (pp. 399-406). Cham: Springer Nature Switzerland.