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Luigi Gallo

Professore Ordinario

Biografia

Luigi Gallo è Professore Ordinario di Sistemi di elaborazione delle informazioni (SSD IINF-05/A) presso l'Università Digitale Pegaso, dove dirige il Center for Artificial Intelligence and eXtended Reality. Dal 2024, è Ricercatore Associato del Consiglio Nazionale delle Ricerche, CNR-ICAR. È coinvolto con ruoli di coordinamento in progetti di ricerca nazionali e internazionali sulle ICT per la salute e i beni culturali. È editore associato delle riviste Pattern Recognition Letters e Heritage, e membro del comitato organizzatore delle conferenze IEEE SITIS e XR Salento. La sua ricerca si concentra su visione artificiale, pattern recognition e realtà estesa (virtuale, aumentata, mista), con oltre 130 pubblicazioni.

Facoltà

Facoltà di Ingegneria e informatica

Materia d'insegnamento

  • Basi di dati (Corso di Laurea in Informatica per le Aziende Digitali L-31)
  • Sistemi di Elaborazione delle Informazioni (Corso di Laurea in Ingegneria Civile L-7)

Ricevimento

  • Lunedì dalle ore 18:00 alle 19:00
  • Venerdì dalle ore 17:00 alle 18:00

Modalità di prenotazione degli uffici

Online o su appuntamento

Pubblicazioni

Lista completa su IRIS: https://www.unipegaso.iris.cineca.it/cris/rp/rp01181

Lista completa su Google Scholar: https://scholar.google.com/citations?user=fj4a5W0AAAAJ

 

Alcune pubblicazioni selezionate:

  • Synchronization of a Virtual Reality Scenario to Uterine Contractions for Labor Pain Management: Development Study and Randomized Controlled Trial. In: Games for Health Journal, pp. g4h.2023.0202, 2024, ISSN: 2161-783X, 2161-7856.
  • Envisioning Digital Practices in the Metaverse: A Methodological Perspective. In: Future Internet, vol. 15, no. 12, pp. 1–19, 2023, ISSN: 1999-5903.
  • The role of sense of presence in expressing cognitive abilities in a virtual reality task: an initial validation study. In: Scientific Reports, vol. 13, no. 1, pp. 13396, 2023, ISSN: 2045-2322.
  • Serious Games in the new era of digital-health interventions: A narrative review of their therapeutic applications to manage neurobehavior in neurodevelopmental disorders. In: Neuroscience & Biobehavioral Reviews, vol. 149, pp. 105156, 2023, ISSN: 0149-7634.
  • Virtual Reality Rehabilitation Systems for Cancer Survivors: A Narrative Review of the Literature. In: Cancers, vol. 14, no. 13, pp. 3163, 2022, ISSN: 2072-6694.
  • Serious Games: A new Approach to Foster Information and Practices About Covid-19? In: Frontiers in Robotics and AI, vol. 9, pp. 830950, 2022, ISSN: 2296-9144.
  • Efficacy of a Virtual Reality Program in Pediatric Surgery to Reduce Anxiety and Distress Symptoms in the Preoperative Phase: A Prospective Randomized Clinical Trial. In: Journal of Laparoendoscopic & Advanced Surgical Techniques, vol. 32, no. 2, pp. 197–203, 2022, ISSN: 1092-6429, 1557-9034.
  • Labor Analgesia: A Systematic Review and Meta-Analysis of Non-Pharmacological Complementary and Alternative Approaches to Pain during First Stage of Labor. In: Critical Reviews in Eukaryotic Gene Expression, vol. 32, no. 2, pp. 61–89, 2022, ISSN: 1045-4403.
  • Discovering Leonardo with artificial intelligence and holograms: A user study. In: Pattern Recognition Letters, vol. 131, pp. 361–367, 2020, ISSN: 0167-8655.
  • Virtual Reality for the Assessment of Everyday Cognitive Functions in Older Adults: An Evaluation of the Virtual Reality Action Test and Two Interaction Devices in a 91-Year-Old Woman. In: Frontiers in Psychology, vol. 11, pp. 123, 2020, ISSN: 1664-1078.
  • Virtual reality and music therapy as distraction interventions to alleviate anxiety and improve mood states in breast cancer patients during chemotherapy. In: Journal of cellular physiology, vol. 235, no. 6, pp. 5353–5362, 2020, ISSN: 1097-4652.
  • Freehand-Steering Locomotion Techniques for Immersive Virtual Environments: A Comparative Evaluation. In: International Journal of Human–Computer Interaction, vol. 36, no. 18, pp. 1734–1755, 2020.
  • A new 3D descriptor for human classification: application for human detection in a multi-kinect system. In: Multimedia Tools and Applications, vol. 78, no. 16, pp. 22479–22508, 2019, ISSN: 1573-7721.
  • Serious Games and In-Cloud Data Analytics for the Virtualization and Personalization of Rehabilitation Treatments. In: IEEE Transactions on Industrial Informatics, vol. 15, no. 1, pp. 517–526, 2019, ISSN: 1941-0050.
  • Evaluation of spatial interaction techniques for virtual heritage applications: A case study of an interactive holographic projection. In: Future Generation Computer Systems, vol. 81, pp. 516–527, 2018, ISSN: 0167-739X.
  • Virtual Reality as a Distraction Intervention to Relieve Pain and Distress During Medical Procedures: A Comprehensive Literature Review. In: The Clinical Journal of Pain, vol. 34, no. 9, 2018, ISSN: 0749-8047.
  • Human skin detection through correlation rules between the YCb and YCr subspaces based on dynamic color clustering. In: Computer Vision and Image Understanding, vol. 155, pp. 33–42, 2017, ISSN: 1077-3142.
  • Kurtosis and skewness at pixel level as input for SOM networks to iris recognition on mobile devices. In: Pattern Recognition Letters, 2017, ISSN: 0167-8655.
  • Experiencing touchless interaction with augmented content on wearable head-mounted displays in cultural heritage applications. In: Personal and Ubiquitous Computing, vol. 21, no. 2, pp. 203–217, 2017, ISSN: 1617-4909, 1617-4917.
  • Knee bone segmentation from MRI: A classification and literature review. In: Biocybernetics and Biomedical Engineering, vol. 36, no. 2, pp. 437–449, 2016, ISSN: 02085216.
  • Comparative evaluation of methods for filtering Kinect depth data. In: Multimedia Tools and Applications, vol. 74, no. 17, pp. 7331–7354, 2015, ISSN: 1380-7501.
  • Hand shape classification using depth data for unconstrained 3D interaction. In: Journal of Ambient Intelligence and Smart Environments, vol. 6, no. 1, pp. 93–105, 2014, ISSN: 1876-1364.
  • Design and Comparative Evaluation of Smoothed Pointing: a Velocity-oriented Remote Pointing Enhancement Technique. In: International Journal of Human-Computer Studies, vol. 70, no. 4, pp. 287–300, 2012, ISSN: 1071-5819.
  • An Infrastructure For Smart Hospitals. In: Multimedia Tools and Applications, vol. 59, no. 1, pp. 341–362, 2012, ISSN: 1573-7721.
  • A user interface for VR-ready 3D medical imaging by off-the-shelf input devices. In: Computers in Biology and Medicine, vol. 40, no. 3, pp. 350–358, 2010, ISSN: 0010-4825.
  • Single field deinterlacing scheme using edge-direction vectors in interlaced sequences. In: Optical Engineering, vol. 48, no. 6, pp. 067001, 2009, ISSN: ISSN (Online): 1560-2303 - ISSN (Print): 0091-3286.
  • An agent based platform for task distribution in virtual environments. In: Journal of Systems Architecture, vol. 54, no. 9, pp. 877–882, 2008, ISSN: 1383-7621.